1. Create your door and button. Here is mine.
2. Make the door brush a func_door, with a name
door01; then go to the flags tab and uncheck every option except
Use Opens.
3. Make the button a func_button. Name it
button01, you can change the direction the button moves as you wish. I prefere
-90 0 0. Then go to the outputs tab. Click
Add. Then select
door01 from the
Target enteties named list. Press
Apply, and choose
OnPressed from the
My Output Named list.
4. Go to your
door01 properties. Click the
Inputs tab. It should now look like this:
5. Here is my final result and hopefully everything is A-OK!
By Artem Artemov