Was just too damned bored, so here it comes...
What is wadinclude?
Basicly, it is as it says, it is to include custom wads in the bsp file, so you don't have to download, fx. Kami-Platinium, just because there is used one or two textures from it. (Kami-Platinium is a 44 mB heavy wad, no really reason to include this, but what the heck

)
How to use wadinclude
First of all:
Here you see (Between the arrows), where you have to type in:
"-wadinclude" without " of couse.
And to be sure, that everybody is ready to go to the next step:
Go to the coloum, where $csg_exe is. Then go to the second window from the top where you can write...
IMPORTANT: DON'T DELETE ANYTHING, NOR EDIT. ONLY ADD - ELSE YOU F*** UP THE COMPILE
Here you see -wadinclude typed correct
Here you see, I got cm_organicwad & Kami-Platinium included.
You have to type the name, but without ".wad".
Fx: cm_organicwad.wad -> cm_organicwad
Of couse, you can include every single wad you use, but it is to no use if you use standart wads. Because, then, as the name says, it is a standart wad, and then everybody who has Steam have it.
A generel rule
ONLY INCLUDE CUSTOM WADS
[Edit: Floyd]Or wads that aren't included with the mod you are working on or Half-Life[/edit]
How to see if you're used wadinclude correct
Here you see that the wads is included...
In fact, this is a compile log showed in Notepad...
That's all...
Please, come with some feedback
Mon man skulle oversætte den til dansk?...