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Tutorials

Hammer

How to make Counter-Strike Maps
How to Install Valve Hammer Editor 3.5 for Counter-Strike mapping
How to configure Valve Hammer Editor for Counter-Strike 1.6 mapping
The Texture Application
How to use the Clipping tool
How to place a decal
How to use VisGroups
How to find given coordinates

Textures

How to use GCFScape
How to add a sky to a map
The easiest way to make tileable textures with PhotoShop7 or above
Textured lightning
How to Make Transparent Textures with Wally

Entities

Resetting Entitys At The Start Of Every Round
Lightvalues
func_water - how to make a beach
func_wall - how to make {blue transparrent
func_breakable - How to make windows with breakable glass
multi_manager - how to use the multi_manager entity
func_ladder, func_illusionary - how to make a ladder
func_door - how to make sliding doors
game_player_equip - how to use game_player_equip
func_train - how to make a train
func_teleport
info_map_parameters - How to make it impossible for T/CT to buy
func_pendulum - how to
How to Make Rain
Making a Secret Door using the trigger_multiple Entity

Compiling

How to setup Valve Hammer Editor with ZHLT
How to use wadinclude
How to read a compile log
Understanding Leafs
How to use LeakMarker

Theory

Sizes in Counter-Strike
r_speeds - bsp
How VIS works
Map types

Design

How to make a de_map
Chokepoints
How to layout a map
A litle inspiration

Details

How to make cliffs
How to make sewers
How to make pipes, part 1
How to make pipes - part 2
How to make a road, that dont look crappy
How to make a nice looking house!
How to make a nice terrain using the triangle method
How to make your own credits
How to make a curve - the next step
How to make a curve
A Screenshot for an Overview

Special Effects

How to make a tip ower pylon
How to make Land mines
How to make a mirror floor
How to make a fountain

Errors

Leaks - How to use the pointfile method with Valve Hammer
Leaks - How to use the pointfile method with Half-life
How to use LeafMarker

Tweaking

How to reduce r_speeds with rafters
How to use the HINT brush
Sky tweak
The NULL texture