| Filename | Description
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|---|
gcfscape140.zip mirror by Soul mirror by Zeon | GCFScape is used to extract files such as wads from the Steam GCF files. This tool is developed by RYAN "NEMESIS" GREGG and is officially available from:
Microsoft .NET Framework is required for running GCFScape, it should be available from:
.
For information on how to use GCFScape consult Naigels tutorial at:
|
hammer_v34.zip mirror by Soul mirror by Zeon | Valve Hammer Editor version 3.4. This is the editor used for making maps. |
zhlt.zip mirror by Soul mirror by Zeon | Zoners Half-Life compiler Tools are more prefered than the original tools, and has more features, such as the NULL texture. |
wally_155b.zip mirror by Soul mirror by Zeon | Wally can be used for creating wad files (those with the textures) for
halflife. The official wally website may be found here http://www.telefragged.com/wally/
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cs_expert-tom793_wc35.zip mirror by Soul mirror by Zeon | Originally the counter-strike expert FGD, tommy14 has been keeping this
file up-to-date through constant testing and experimenting. However, he
did not see fit to keep two versions of the same FGD, one for Hammer 3.4
and one for Hammer 3.5. This is where this file comes in. [DNv]Cross has been
modifying tommy's FGDs to support viewing models in Hammer 3.5.
This file should originally be found at
However, the download link seems to be dead for the moment, so a mirror is provided by Egir.dk until the original author provides another.
For the original FGD, unmodified for Hammer 3.5, go to tommy's website
and his page for the current FGD here:
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leakmarker.zip mirror by Soul mirror by Zeon | LeakMarker. This is a great tool for finding leaks. See http://www.egir.dk/index.php?page=howto_leafmarker/howto_leafmarker.htm for a tutorial on how to use this tool. |
collective-valve-erc-entity-documentation.zip mirror by Soul mirror by Zeon | These are most of the entity documentation orginally available from http://collective.valve-erc.com. However,
that site seem to be down for the time being.
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